The rationale for THE THIRD SPACE GALLERY X DIGITAL screens is to enable contemporary media art and design to be visible and accessible to audiences in the Western corridor of Melbourne, Victoria namely Geelong and its further reaches. We envisage that by installing screens, experimental new media work will have a place among the public in Geelong. This allows for access to new media works that otherwise may not have been accessible simply because there are no digital screens located for viewing artwork in Geelong.  As such THE THIRD SPACE GALLERY X DIGITAL screens would be the first of their kind, a digital creative innovation for the region meeting the accessibility gap in our emerging art and design landscape. 

 

In light of Covid 19, all institutions are closed until further notice. All art is locked away. One promising potential for these screens is that they are not behind institutional doors, permitting viewing anytime. Art works on these screens would be on a 24-hour loop to encourage unique dynamics in experiencing the artworks presented to the public anytime. 

 

Our aim in developing this specific digital platform for creatives is two-fold. We approach this digital platform as a method of engaging our community to enjoy, enliven and be inspired. Through engagement with the work, the community becomes part of the action, they close the loop as is intended by the production of screen-based media.  The platform allows for work in progress to be tested and for new media research to be disseminated. 

 

We aim to develop a curatorial program for THE THIRD SPACE GALLERY X DIGITAL that increases knowledge of creative practice in our region. This will introduce novel and creative works that seek to provide meaningful experiences for our community. In developing new connections key is bringing avant-garde and cutting-edge media work to the region which we envisage can be achieved by developing our ‘emerging curators’ program.

 

We ask these questions:

We are interested in how digital technologies presented outside institutions can provide a nurturing space/place for contemporary artists and designers. 

How might this then increase the use-value and meaning-value of experiences of media artworks in this context? 

Can we increase audience engagement with creative practice in the region by establishing this framework?

How can the public enrich the value of spectatorship by engaging with these screens in light of our ‘Clicktavism’?